Documentation

Game Documentation

Welcome to the Babylon documentation. Here you’ll find everything you need to understand and master the game’s systems.

Documentation Sections

Game Concepts

Core Concepts Babylon is a game that seeks to simulate societal development through the lens of dialectical and historical materialism. These philosophical concepts, originating from Marxist theory, provide the foundation for the game’s mechanics and progression. Dialectical Materialism Dialectical materialism is a philosophical approach that views the world as an interconnected and ever-changing system. It emphasizes the importance of material conditions in shaping social reality. In Babylon, this concept is implemented through the following mechanics:

Game Systems

Game Systems Babylon is driven by a complex set of interconnected systems that simulate the dynamics of a society. This document provides an overview of the core game systems and their mechanics. Contradiction System At the heart of Babylon is the contradiction system, which models the dialectical relationships between entities in the game world. Contradictions arise when entities have opposing interests or goals, leading to conflicts and potential transformations. Entity Relationships Entities in Babylon can form various types of relationships with each other, such as:

Getting Started

Getting Started with Babylon The games still in alpha. We’ll have more news as it comes.